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Cake day: June 10th, 2023

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  • If you’d like to stop Steam from automatically updating a game, select “Only update this game when I launch it” from the game’s Library page > Properties > Updates.

    So I think in addition to disabling auto-updates you have to play in offline mode once an update happens, or launch outside of Steam. at least, with Skyrim the script extender directly launched the exe so Steam’s “update on launch” wouldn’t happen, and I’m not quite sure what the correct way to do that for Cyberpunk is. 🤔








  • The story felt much more impactful to me than BotW. I was so glad they did give us a bit of linear story at the beginning, rather than starting us in the sky with none of the lead-up. I also made sure to watch the memory cutscenes in order, and basically binged the last 3 in a row because I was too excited to space them out more. And, the final battle + ending was exciting and cinematic.

    There’s definitely critiques that can be made after the fact, but in the moment I was emotionally invested in a way that BotW never reached for me.



  • yeah, I played both FO4 and Cyberpunk on release; had no game-breaking bugs in FO4 and no game-breaking bugs in Cyberpunk (only a couple immersion-breaking ones, and one of those was more hilarious than anything else). I played Skyrim on PS3 in December 2011, so possibly after a patch or two, but don’t remember anything other than having fun – certainly nothing game-breaking.

    I understand it’s a little different for Cyberpunk since launch experience really varied based on platform, but the narrative around Bethesda games being buggy messes baffles me. This game has been cookin’ longer than usual for Bethesda games and now Microsoft is relying on it being fantastic since it’s basically their only big AAA game in 2023. I’m betting (with my preorder) that it will be nothing like the Jedi: Survivor launch or the Redfall launch.





  • There’s a lot of generic stuff in the Wholesome Direct / cozy game genre (bingo card, anyone?), so here are my highlights of the show (this got much longer than I expected):

    Frogsong (trailer, steam) — this selection courtesy of my partner; nicely animated frogs, minimal yet charming backgrounds, and action-adventure gameplay. Out now!

    I Am A Caterpillar (trailer, steam) — the camera angle at the beginning caught my eye, and “monch things as a caterpillar that doesn’t want to become a butterfly” is a neat premise.

    Sticky Business (trailer, steam) — I’d previously seen a gif from this on twitter and thought it looked cute; I particularly like the chunky style of the pixel art. looking forward to messing around with the demo.

    Moonstone Island (trailer, steam) — nice-lookin’ pixel art caught my eye; not a monster-collector game player myself but I bet this will have some fans.

    A Little to the Left: Cupboards & Drawers DLC (trailer, steam) — kinda disappointed this is coming out as DLC instead of part of the main game, and 25 levels feels a bit small, depending on the pricepoint. these types of levels were definitely the most enjoyable part of the base game, though, so more is nice.

    Smushi Come Home (trailer, steam) — yet another low-poly indie adventure game, but something about the trailer felt very charming to me. Also out now!

    Surmount (trailer, steam) — a mountain-climbing version of Heave-Ho?

    Everdeep Aurora (trailer, steam) — snazzy retro-styled pixel art and nice color schemes with adventure gameplay; the style kinda reminds me of Gato Roboto.

    Kibu (trailer, steam) — the Omno dev is making a new game! I got distracted from finishing Omno, but I enjoyed the time I spent with it. This being a second game, I hope it smooths out some of the rougher edges present in Omno (eg. floppy-feeling movement).

    The Guardian of Nature (trailer, steam) — sometimes the art feels a little too digital-smooth, but the landscape exploration shots looked really nice to me.

    Botany Manor (trailer, steam) — I love the concept of growing plants as puzzles, and the environmental art reminds me of budget The Witness in a really nice way.

    A Highland Song (trailer, steam) — I was sold from the first Scottish accent, but the 80 Days and Heaven’s Vault peeps are doing this?! Very excited. (why isn’t scotland the setting for more games??)

    Sushi Ben (trailer) — VR slice-of-life about saving a Sushi restaurant, lookin’ nifty.

    The Star Named Eos (trailer, steam) — I loved SEASON’s scrapbook, and the photo puzzles here look similarly appealing!

    Tiny Bookshop (trailer, steam) — I don’t play management games very much, but I think this one might grab me.

    Townframe (steam) — “create a picture based on a written description” reminds me of something but I’m not sure what. Looks like a bite-sized weekend chill game.

    Overall, not quite as hype as last year (I’m dying for Naiad and Horticular to come out) but still a good bunch of things to keep an eye on. :)


  • Right now, Ascension (deck building game) with a friend – we started off playing Shards of Infinity in tabletop simulator but I finally wanted to play Ascension enough I bought a copy for each of us. Having fun trying all the expansions!

    Probably some TotK later; I’m working on collecting all the shrines right now, which also means running around in the depths finding light roots.

    I’m seeing lots of demos being added to Steam in advance of the official start of Steam Next Fest on the 19th, so I want to run through the list and download a couple that sounded interesting from the Guerilla and Day of the Devs showcases.