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Cake day: June 3rd, 2023

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  • In BG3 it is a balance mechanic. Heavy objects tend to be completely OP and are used to cheese combat. encumberance limits this and even allows building your character specifically for this playstyle.

    In Bethesda games encumberance is in part there to protect players from themselves. If every object can be picked up (and that is a design principle in those games) and every object has a Value, then the optimal strategy is always to grab every single object you can find and then sell everything at once. If that does not sound like fun to you that is because it is not, but still i know multiple people who play those games this way even with encumberance in place. Players will always find a way to ruin their own fun, the only hing you can do is to put systems in place that disincentivise these behaviors.












  • Absolutely. The appeal of an RPG for me is to be able to immerse myself in a story and decide for myself how i act and what i chose. It bothers me that it is so rare these days that i can control my characters attitude to a problem instead of just choosing the outcome of a situation. Like in Cyberpunk 2077 where the main char is a rude asshole with dumb ideas no matter what you do.


  • Currently we are playing D&D’s Rime of the frostmaiden and I play as a Darf wizard (Order of scribes) that used to be a successful writer/journalist in waterdeep and now wants to write a travel Guide to Icewind Dale. At least that is what he will tell you. In reality he and his publisher (my backup rogue) had to flee the city after some research for a seemingly harmless article about some nobles ended up uncovering a huge cult of devil worshippers. If you are wondering why I have a backup character ready to play: We are currently level 5 and so far we have had three charcter deaths. Also my wizard may have an unhealty amount of curiosity which leads to him beeing the designated “things toucher”. So far I only have been cursed, Vaporized (he got better), teleported, and tranced for a while so things are going fine.

    Our last longer game was supposed to be a Oneshot but ended up being 6 sessions (as usual). It was set in Theros (think ancient greece but D&D) and we were participating in a tournament as a team. it was great. Each round had a different game. One was a race around the city in flying chariots. On the side people were betting, attempting to bribe us, some honor duels and lots of sabotaging. Our team had a minotaur with anger problems, an extremely famous (and extremely vain) gladiator/athlete, a very chill, “I’m just here to have fun” druid (guess who got into all those duels), a Paladin who was my grandson and myself, a 90 Year old Human Monk who used to be a Judge until he decided to be an agressively atheistic hermit and philosopher. originally I was going for “Aristotle with abs” but then decided to do an astral self Monk and dump my physical stats.


  • Calling this glitchless is a little misleading, unless you’re suggesting that carrying spells over from one run to the next was intended / normal functionality.

    I would definitely argue that this is intended. Hollow eggs have all kinds of weird abilities and are extremely important to the lore. And the wand is also completely possibe to build ingame unless I missed something. So while extremely unlikely this is theoretically possible.

    Of course you are right, this is not a standard speedrun. But i still think it is insane and very cool.





  • I am curious to see if the BR trend now repeats itself with the extraction genre. I think COD and Battlefield already adapted the mode but I do not know how that went and whether they are still going, but now the first wave of larger standalone “Tarkov-likes” is coming in so maybe there is a new hype forming.


  • Sounds to me like you just need to relax your own expectations and examine why you play those games. I started playing PUBG with friends this year and had a lot of fun. But i’m not really playing for the win. Of course we are trying to win, but the enjoyment of the game and the time we spend is just as important. A game where we try something stupid and die laughing is just as much fun as getting a win. One of my mates sometimes rages when he dies to what he considers to be bullshit but for me, I just shrug, and queue for the next game and start over. I enjoy the act of playing the game so why should i care if i have to start over?