The only appropriate response to that is
git: 'gud' is not a git command. See 'git --help'.
The only appropriate response to that is
git: 'gud' is not a git command. See 'git --help'.
69¢, Nice. That had to be intentional.
This has been my experience as well. I’ve wanted to have my main be some sort of Linux for years, but there’s always something that requires hours to try to fix that doesn’t work out of the box. This is primarily due to drivers sucking since most of their focus is on Windows compatibility.
Tried Ubuntu in 2007 on a laptop. Could never get the WiFi to work correctly.
Another Ubuntu on a desktop in 2012. This time it was display drivers causing graphical glitches and crashes that I also couldn’t really fix.
Mint in 2018 and again in 2020. A bit better experience than before, but less driver issues and more software compatibility with individual games that was frustrating, especially third party game libraries (looking at you Ubisoft).
I dunno, maybe it’s a skill issue and I should just “git gud” but I realize that gud is not a valid git command so it doesn’t help me here.
It sounds like you might like Kenshi. It’s also an open world game that has no real quests and is all about what you make of it. The UI and controls are a little rough around the edges and the early game is unforgiving (to put it mildly), but I’ve never played any other game like it.
Imagine being dropped into a foreign world with different factions as a complete nobody and being a wanderer to the world.
The in game potatoes can have the tooltip description, “Po-tay-toes, boil 'em, mash 'em, stuck 'em in a stew.”
Deus Ex. The original one. It has such great story and gameplay but is dated by today’s standards.
Or at the very least, multithreaded optimized. My frame rates tend to drop dramatically once the traffic bogs down the 1 CPU that it decides to unload all of its pathfinding on.
I remember those classics.
SimAnt, SimEarth, SimTower, SimCopter, Streets of SimCity. Those last two were particularly cool because you could import your SimCity 2000 city into them and fly or drive around in the city you made. I thought that was the coolest thing.
Far Cry 5. It’s probably the only game I’ve played that has the same songs written in totally distinct music styles. Each song, like “We Will Rise Again”, is written as:
A church hymnal (men and women’s mixed chorus)
A folk song (bluegrass inspired, fiddles, acoustic guitars, and steel harps)
An ethereal rendition by Hammock that evokes the “bliss” part of the game world that the character Faith rules.
It’s amazing that all three of these songs are the same in lyrics and meaning, but their execution is completely different and had very different emotional feels as a result.
Jeremy Soule also wrote the Oblivion soundtrack too. I find some of his songs there to be just as good, if not better, than his work on Skyrim.
He definitely has the golden touch for atmospheric environmental, almost otherworldly ambiance.
I know that you can run TES 4 Oblivion decently well on Linux with a Windows emulator (WINE). I had a few odd graphics glitches like a gigantic texture of a tree just completely taking over the sky. I guess it wanted to be some kind of Yggdrasil tree or something.
It ran well though, and on a early 2010-era laptop. I don’t know about mod compatibility though.
Or even the first RCT as it’s written in assembly. Can’t get much more efficient than that, even a potato can run it.
I’m also amazed by it. How can you write a full game that looks as good as Rollercoaster Tycoon when you’re shifting bits left and right on the stack? Some kind of wizardry, that’s what.
The changes sound extensive enough that even if base game owners get the updates, the save file may not be compatible.
The color palette in Oblivion alone is more vibrant and saturated than the one in Skyrim. Skyrim is a lot cooler (white balancing wise) and greyer in tone, making it feel a little drab compared to the lush greens of Cyrodiil.
At it’s release though, Oblivion was the prettiest in-game forest around.
ESO’s story arcs, despite being within an MMORPG, can be played single player if one is feeling particularly antisocial. There’s a ton of story quests since the game has been out for a decade now that you could probably fit the entirety (content hours wise) of the Morrowind/Oblivion/Skyrim quest lines into it. Probably why the game is like 100 GB lol.
Of course, as an MMO, the storyline is constrained a bit (your choices functionally don’t really matter too much) since the game world can’t change drastically, so you won’t have an Imperial/Stormcloak type showdown that forever altered the landscape.
Still, ESO scratches the Morrowind itch, especially their latest Necrom expansion.
There’s also Tamriel Rebuilt (Morrowind mod) that also has Necrom, but I haven’t had a chance to check what they’ve done recently. (Last time I installed it, Firewatch was the farthest east they’ve gone but that was a long time ago).
I mean, who doesn’t really to just forget the world and instead be in a snowy mountain landscape where you can see snow drifting up the side of a distant peak, while a solemnly french horn plays in the background. Keep daydreaming friend :) it’s good for you.
So you can select the post you want to actually look at instead of having to scroll and scroll to find one that interests you. Like in a classical forum post, essentially.
Just speculation here, but is this a sign that CDPR is tilting more towards mainstreaming GOG over prioritizing game development? Valve did exactly that with Steam and they very, very rarely release games they make any more.
Steam is a cash cow that literally just prints money for them. I’d imagine CDPR corpos to be salivating over that kind of low maintenance income that comes with owning a large digital distribution gaming platform.