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Cake day: July 19th, 2023

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  • Stardew doesn’t bother me because the updates are free. As soon as there’s more content for the game, I have it. If I feel like playing Stardew again, the new content is a reason to jump back in to playing it again.

    However with Dead Cells, whenever I think about going back and playing it I think about all the new content that I haven’t bought for it. It feels like my options are spend money for the current complete game, play an incomplete version, or just don’t play it right now. I’ve been deciding on “don’t play it right now” for years now.


  • The original designer of Dead Cells, Sébastien Benard, formed a new studio and has a new roguelike game on the way called Tenjutsu in which players take the role of a renegade yakuza.

    Earlier this year, Benard called the decision to end Dead Cells development “the worst imaginable asshole move”.

    I’m curious about how others feel about this. I think Dead Cells is an incredible game, but the amount of continued DLC releases has actually turned me off of the game somewhat. I’m actually glad development has ended in a way, so that I can rebuy the “complete” game and have everything.

    The game already had tons of content, I don’t think it needs perpetual new content additions.


  • Favorite: Steam Deck, it’s my favorite piece of gaming hardware I’ve ever owned. The controls are fantastic, it’s now frustrating to use other controllers that don’t have back paddles, gyro, or track pads.

    Least favorite: cheap off-brand controllers, with bad tactile buttons, sticking buttons, analog sticks that drift, analog sticks that only register 8 directions, etc.

    Also, Wii U. I have some mixed feelings on it because I have some good memories with the system, but the hardware never paid off. Their were almost no games that made use of the gamepad screen in a way that wasn’t just a gimmick, generally the only real advantages of it were being able to play on a handheld screen while the TV was being used (a feat that the switch and steam deck so far better) and being able to have split screen multiplayer where the players can’t see each other’s screen (limited because you only have 1 game pad, and the deck struggles to do two different rendered screens for many games, with games like Hyrule warriors having to cut the enemies in half when doing split screen).





  • Slice & Dice is the best game I’ve ever gotten on my phone, I bought it over Thanksgiving in 2021 and haven’t stopped playing it since. It’s similar to deck builders, but dice based.

    It’s $7 on mobile, but has a good free to try demo. So you can see if you like it for free. It’s also available on Steam and itch.io

    The game is still in active development, but the dev only releases updates every 1-1.5 years. The updates are absolutely massive though and add a ton of content.



  • AI generated csam is still csam.

    Idk, with real people the determination on if someone is underage is based on their age and not their physical appearance. There are people who look unnaturally young that could legally do porn, and underage people who look much older but aren’t allowed. It’s not about their appearance, but how old they are.

    With drawn or AI-generated CSAM, how would you draw that line of what’s fine and what’s a major crime with lifelong repercussions? There’s not an actual age to use, the images aren’t real, so how do you determine the legal age? Do you do a physical developmental point scale and pick a value that’s developed enough? Do you have a committee where they just say “yeah, looks kinda young to me” and convict someone for child pornography?

    To be clear I’m not trying to defend these people, but it seems like trying to determine what counts legal/non-legal for fake images seems like a legal nightmare. I’m sure there are cases where this would be more clear cut (if they ai generate with a specific age, trying to do deep fakes of a specific person, etc), but a lot of it seems really murky when you try to imagine how to actually prosecute over it.







  • Fubarberry@sopuli.xyztoGaming@beehaw.orgLet's discuss: Polybius
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    7 months ago

    For anyone who doesn’t know, Polybius is an urban legend about a government experiment in the form of an arcade game set up in Portland.

    Here’s the wiki article.

    Polybius is a fictitious 1981 arcade game from an urban legend. The legend describes the game as part of a government-run crowdsourced psychology experiment based in Portland, Oregon. Gameplay supposedly produced intense psychoactive and addictive effects in the player. These few publicly staged arcade machines were said to have been visited periodically by men in black for the purpose of data-mining the machines and analyzing these effects. Supposedly, all of these Polybius arcade machines then disappeared from the arcade market.

    It’s a fun tale though, and there are some good articles and video essays on it.