• Anarch157a@lemmy.world
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    1 year ago

    They fucked around and are finding out. This obsession with growing as fast as possible, going to find a way to make money later, is a cancer on the corporate world and it needs to stop. It hurts the employees and the communities around them, and it’s hurting gaming as well.

    How many franchises will be affected, if not completely destroyed by these fuckers incompetence?

    • nromdotcom@beehaw.org
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      1 year ago

      The trouble is that, as always, leadership fucked around and now workers are finding out.

      Leadership overextended while money was cheap, now money isn’t so cheap and the bills are gonna start coming due so they need to cut some “dead weight” which is largely gonna mean cutting workers to save on salaries and other liabilities.

      And as always this is gonna make them look profitable enough to stay above water for a couple years until interest rates come down and money is cheap again. And that’s when the cycle starts over.

      The worst part is there will be no accountability for that leadership because this isn’t a sign of incompetence. It is a sign of a system working as intended.

      This mystery deal that fell through is a convenient precipitating event to point to, but this was always the going to be the eventual outcome of the way these companies operate.

      You can see it happening…well everywhere but especially in tech and adjacent companies over the past couple years. Maybe next time it’ll be another industry, but at some point folks are gonna get addicted to free money again and get all shockedpikachu when it stops being so free and they need to pay it back.

  • exoplanetary@lemmy.world
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    1 year ago

    Man, this really sucks. Great example of how the over-consolidation of the industry into mega corporations is bad for gaming in general.

    Heart goes out to all the devs that’ll be laid off by this.

  • Brightwave@beehaw.org
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    1 year ago

    It truly is insane how many subsidiaries and IPs are under their umbrella. And yet nobody really ever hears about Embracer. I’d heard of them once or twice in industry news, but never really knew how many things were under their belt. Truly grew too big for it’s own good.

    • notun@lemmy.world
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      1 year ago

      They’re the western Tencent, in the sense that when one of their publishers does something the actual ownership rarely gets mentioned because it’s not really newsworthy.

  • cnschnA
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    1 year ago

    Soooo, they skipped being Extender and went straight to the Extinguisher phase?

  • twistedtxb@lemmy.world
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    1 year ago

    This is like watching a trainwreck in slowmotion. I feel so bad for employees whose company was bought up from Embracer.

    • shoelace@lemmy.world
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      1 year ago

      You gotta be really wary whenever your company gets acquired, such is the fact of life no matter how much it may suck.

  • cornbread_geometry@lemm.ee
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    1 year ago

    They better not touch Deep Rock Galactic! ⛏ 🍻

    (I doubt they will, Deep Rock seems very successful, rock n stone!)

    • CycliCynic@lemm.ee
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      1 year ago

      Man, I was one of the first peoe in the alpha and beta. Being that way, I never looked up the recent numbers but man, their review stats are insane. I really hope they make it through, but I think they will. I would gladly pay for future updates to keep the game going.

      FOR KARL!

  • orbit@beehaw.org
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    1 year ago

    Holy shit, just casually dropping that they’re working on a new Perfect Dark is crazy.

  • JonDorfman@lemmy.world
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    1 year ago

    I wonder what this mysterious $2B deal was. It seems crazy to me that they would factor that income into their public projections without any further details on who they were partnering with on what.

    • notun@lemmy.world
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      1 year ago

      I’m guessing they were trying to enter the Asian markets based on absolutely nothing at all.

  • pokexpert30@lemmy.pussthecat.org
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    1 year ago

    I’m really pissed about such a big company buying things en masse but still having those “do or die” moment. Especially When they don’t and die. For pity’s sake

  • Lyxea@lemmy.world
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    1 year ago

    My poor Kotor remake will never get released at this point (and maybe for the better looking all this…)

    • Martineski@lemmy.fmhy.ml
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      1 year ago

      I still have to catch up with what happened, do you have any good sources on that? Prederably short video form for my adhd ass.

      • t_renne@lemmy.world
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        1 year ago

        You don’t really need sources, it’s just a bad game from every perspective made by a studio that only had experience with point and click adventures (which had an actual good reputation, but I’ve never played them myself). It looks ugly (as in: games ten years ago had better graphics), it plays badly and the amount of people who want to play as Gollum just isn’t that high.

      • blackbelt352@lemmy.sdf.org
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        1 year ago

        Tears of Grace has some videos that just showcase the… brokenness, seems a bit forgiving as a term, of the game.

    • JonDorfman@lemmy.world
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      1 year ago

      While Embracer currently has the rights to make The Lord of the Rings video games, the Gollum Game was outside of their umbrella. Daedalic Entertainment developed it and published it with help from their parent company Nacon.

  • zwubb@beehaw.org
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    1 year ago

    You mean that new Saints Row game wasn’t a massive payout!? Weird…… /s

    • melonpunk@lemmy.world
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      1 year ago

      Non directly, they own a lot of companies and IP. A LOT.

      Gearbox, Coffee Stain, Deep Silver, Warhorse, Aspyr, Saber, THQ Nordic, Dark Horse Comics, 3D Realms, Volition, Ghost Ship Games.

      You can put them in the same sphere as Microsoft with all their owned companies as both were out scooping them up over the last few years.

      https://en.wikipedia.org/wiki/Embracer_Group

    • Prometheus@lemmy.world
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      1 year ago

      Copied from Polygon article:

      Embracer Group owns the rights to both Tomb Raider and Lord of the Rings; it acquired Tomb Raider when it purchased Eidos, Crystal Dynamics, and Square Enix Montreal from Square Enix in 2022. That year, Embracer Group bought the licensing rights to The Lord of the Rings and The Hobbit by buying rights holder Middle-earth Enterprises. Early this year, Embracer announced that it has five mystery Lord of the Rings games in development by external partners.